#pragma once #include "afxwin.h" #include "resource.h" // DialogKey dialog class DialogKey : public CDialog { DECLARE_DYNAMIC(DialogKey) public: DialogKey(CWnd* pParent = NULL); // standard constructor virtual ~DialogKey(); char clave[128]; char producto[128]; // Dialog Data enum { IDD = IDD_DIALOG1 }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedOk(); CEdit KeyEditor; virtual BOOL OnInitDialog(); };