56 lines
971 B
C++
56 lines
971 B
C++
// DialogKey.cpp : implementation file
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//
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#include "stdafx.h"
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#include "ClientLic.h"
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#include "DialogKey.h"
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// DialogKey dialog
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IMPLEMENT_DYNAMIC(DialogKey, CDialog)
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DialogKey::DialogKey(CWnd* pParent /*=NULL*/)
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: CDialog(DialogKey::IDD, pParent)
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{
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clave[0]=0;
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producto[0]=0;
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}
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DialogKey::~DialogKey()
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{
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}
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void DialogKey::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_EDIT1, KeyEditor);
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}
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BEGIN_MESSAGE_MAP(DialogKey, CDialog)
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ON_BN_CLICKED(IDOK, &DialogKey::OnBnClickedOk)
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END_MESSAGE_MAP()
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// DialogKey message handlers
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void DialogKey::OnBnClickedOk()
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{
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CString st;
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KeyEditor.GetWindowText(st);
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strcpy(clave,st.GetString());
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OnOK();
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}
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BOOL DialogKey::OnInitDialog()
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{
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CDialog::OnInitDialog();
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if(producto[0])
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SetWindowText(producto);
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// TODO: Add extra initialization here
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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